Jed Stubb
Roots Rising


Concept

Player: Cam
Chronicle: Golden Nights
Sleuth: Southey Cottage
Status: PC
Concept: ”Deliverance” Heir
Fera: Gurahl
Tribe: Forest Walkers
Breed: Ursine
Auspice: Arcas
Nature: Show-Off
Demeanor: Confidant
Rank: 2 (Verden)
Renown: Honor 4/0, Succor 2/0, Wisdom 2/0
Apparent Age: 22
Real Age: 8
First Change: 2017


Attributes

Physical: Strength 2/5/7/6/5, Dexterity 3/3/2/1/3, Stamina 3/6/8/7/6
Social: Charisma 3, Manipulation 2/0/0/0/0, Appearance 2/0/0/0/2
Mental: Perception 4/5/3/6/6 (instinctive), Intelligence 2, Wits 4 (creative)


Abilities

Talents: Alertness 2, Artistic Expression 2, Athletics 2, Brawl 2, Dodge 2, Primal-Urge 2, Subterfuge 1
Skills: Animal Ken 1, Dancing 1, Farming 2, Stealth 2, Survival 1
Knowledges: Cosmology 1, Enigmas 1, Garou Lore 1, Gurahl Lore 2, Linguistics (english) 1, Medicine 1, Occult 1, Rituals 3, Spirit Lore 1


Advantages

Gifts: 1) Healing Tongue, Open Seal, Voice of Woe; 2) Burrow, Cajole
Rites: 1) Rite of Greeting and Leave-Taking, Rite of Rending the Gauntlet, Rite of Talisman Dedication; 2) Rite of True Mating; 3) Rite of the Pure Land
Backgrounds: Kinfolk 2, Umbral Glade 1
Rage: 5
Gnosis: 6
Willpower: 6
Merits: Oracular Ability (3)
Flaws: Driving Goal: prevent all the bad omens he has from coming true (3)


Miscellaneous Notes

Tribal Strengths: Storytelling expertise
Tribal Weaknesses: Easily distracted by stories or lore
Dedicated Items: Clothes (1)
Banality (unusable): 4
Creativity: 4
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Haymaker, Head Butt, Throw
Special Maneuvers (Dodge): Disengage, Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Pounce
Special Maneuvers (Shapeshifting): Jaw Lock, Neck Bite
Special Maneuvers (Melee): none
Combinations (unarmed): Displacement/Haymaker/Throw
Combinations (armed): none
Melee Weapons Techniques: Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: none
Armor: none

Experience Points:


Personality
What is this?

Career Class: Primitive
Drive: Passive
Social Activity: Introvert
Long Term Goals: 1) Try to help humans understand the destruction they cause; 2) Expand own consciousness with dreams where short/long term blur
Short Term Goals: 1) Paint more of his dreams; 2) Prove independence from father
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Playful, Youthful, Dreamy, Dazed, Cute, Springy, Earnest
Additional Notes: none