Troy Watson
Venom-of-the-Earth
Concept
Player: Cam
Chronicle: Golden Nights
Status: PC
Nest: Compass of Magellan
Concept: Fear Inciter
Fera: Nagah
Breed: Ahi
Crown: Jurlungur
Species: Brown Snake
Auspice: Kali
Nature: Survivor
Demeanor: Jobsworth
Rank: 2 (Razored Arrow)
Apparent Age: 44
Real Age: 48
First Change: 1974
Attributes
Physical: Strength 4/6/7/6/3 (able-bodied), Dexterity 3/5/5/5/5, Stamina 3/5/6/5/4
Social: Charisma 3, Manipulation 2/0/0/0/0, Appearance 2/0/0/0/2
Mental: Perception 4 (canny), Intelligence 3, Wits 4 (clear-headed)
Abilities
Talents: Alertness 4 (traps), Athletics 1, Brawl 3, Dodge 4 (sidestep), Empathy 1, Intimidation 2, Primal-Urge 4 (tracking)
Skills: Animal Ken 1, Firearms 1, Melee 3, Security 1, Stealth 3, Survival 2, Technology 1
Knowledges: Cosmology 1, Enigmas 2, Investigation 1, Khurah Lore 2, Medicine 1, Nagah Lore 2, Occult 2, Rituals 3, Spirit Lore 2
Advantages
Gifts: 1) Bones as Coils, Eyes of the Dragon Kings, Guided Strike, Scent of Running Water, Wyrm Sense; 2) Discern Weakness, Executioner’s Privilege, Face of Surya, Indra’s Cloak
Rites: 1) Atonement Samskara, Celebration of First Venom, Invocation of the Spirit Messenger, Shedding the Past; 2) Birthing the Ananta, First Glory, Nestbinding, Rite of Auspicious Beginning, Thanks to River Mother; 3) Punishing the Improper Strike, Shraddha
Backgrounds: Ananta 2, Fetishes 2, Kinfolk 1, Past Life 2, Pure Breed 3, Resources 1
Rage: 6
Gnosis: 6
Willpower: 9
Merits: Common Sense (1), Longevity (2)
Flaws: Compulsion: check equipment readiness (1), Hard of Hearing (1)
Miscellaneous Notes
Kin Species Bonus: +1 difficulty to soak his venom damage
Fetishes: Scar Fetish
Dedicated Items: Clothing (1), Knife (1)
Banality (unusable): 6
Creativity: 1
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Choke Hold, Dislocate Limb, Ear Pop, Eye Rake, Phoenix Eye Fist, Pin, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Shapeshifting): Constrict, Injection
Special Maneuvers (Melee): Bash, Dazing Blow, Disarm, Great Blow, Parry, Riposte, Smash, Thrust
Combinations (unarmed): Disarm/Grab Punch/Throw
Combinations (armed): Disarm/Smash/Great Blow; Riposte/Bash/Smash
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Rifles
Common Weapons: Billy Club (Diff. 6, Dmg: Str+1, Conceal: J), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Voss BC (Diff. 6, Dmg: 6, Rate: 3, Clip: 8, Range: 20, Conceal: J, Ammo: hollowpoints)
Armor: Light Vest (+1 soak)
Experience Points:
Personality
What is this?
Career Class: Warrior
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Form flexible preparation plans for all scenarios; 2) Help nest (and species at whole) prepare for all scenarios likewise
Short Term Goals: 1) Keep local waterways clear at all costs; 2) Form list of local potential targets (“persons of concern”) while keeping tabs on current
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Detached, Observant, Tireless, Experienced, Quiet, Reserved, Soulful, Terrifying
Additional Notes: none